Friday, March 1, 2013

PlayStation News this Week


PlayStation News this Week


Some PlayStation news bites for you all...

  • Beyond: Two Souls Release Date Announced as 10/8/13 for the PS3
  • Assassins Creed 4: Black Flag Announced
  • Each of Sony’s 12 studios are working on PS4 games
  • Gameplay videos can be uploaded straight to Ustream, but it won’t be a service exclusive to PS4
  • Every PS4 game will be available as a digital download, but primary games will still be available on Blu-Ray disc
  • No cross play between the PC and PS3/PS4 versions of Diablo III
  • Battlefield 4 has been announced for next generation systems
  • Cost for PS4 games will range between $0.99 and $60.00
For a full recap, see the IGN video here - Everything You Need to Know About PS4 (03.01.13)


My Concise Ni No Kuni Review


My Concise Ni No Kuni Review


I’ve been hearing some mixed reactions about my beloved Ni No Kuni, so I wanted to share my HONEST opinions about the game, condensed in a quick and dirty list:

Positives:
  • Stunning graphics and music
  • Lots to do – sidequests, bounty hunts, and catching familiars
  • Huge game world, full of things to find
  • Variety of options to customize your team
  • Simple battle design and mechanics
  • Heartwarming story and memorable characters


Negatives:
  • Grinding is necessary, sometimes excessively so
  • Familiars only learn from a relatively small pool of moves, and hardly any are truly unique
  • Locket fetch quests become tedious quickly
  • Feeding familiars is expensive and requires you to round up a considerable number of rare ingredients, and the results aren’t all that noticeable
  • Merit rewards for completing tasks are forced on you (i.e. you have to get them all)


All in all, I loved the game for (1) the visuals and musical score, (2) the ability to catch, raise, and evolve familiars, and (3) adventuring around the world to “collect everything”.  It really is a JRPG at heart and requires a significant time investment, but the negatives are worth it IF you like this type of game.  If you’ve never cared for JRPGs, its probably going to be boring to you.

Wednesday, February 27, 2013

The Greatest Video Game Music


The Greatest Video Game Music

If you guys haven’t checked this out yet, PLEASE DO!  These two albums – “The Greatest Video Game Music” Volumes 1 and 2 – are both available on Amazon for download.  What you get are absolutely beautiful renditions of our favorite video game music played wonderfully by the London Philharmonic Orchestra.  I’ve listed the tracks below.  Get these albums!!

The Greatest Video Game Music (Volume I)


  1. Advent Rising: Muse
  2. Legend of Zelda: Suite
  3. Call of Duty Modern Warfare 2: Theme
  4. Angry Birds: Main Theme
  5. Final Fantasy VIII: Liberi Fatali
  6. Super Mario Bros: Theme
  7. Uncharted – Drake’s Fortune: Nate’s Theme
  8. Grand Theft Auto IV: Soviet Connection
  9. World of Warcraft: Seasons of War
  10. Metal Gear Solid: Sons of Liberty Theme
  11. Tetris Theme (Korobeiniki)
  12. Battlefield 2: Theme
  13. Elder Scrolls: Oblivion
  14. Call of Duty 4 – Modern Warfare: Main Menu Theme
  15. Mass Effect: Suicide Mission
  16. Splinter Cell: Conviction
  17. Final Fantasy: Main Theme
  18. Bioshock: The Ocean on his Shoulders
  19. Halo 3: One Final Effort
  20. Fallout 3: Theme
  21. Super Mario Galaxy: Gusty Garden Galaxy
  22. Dead Space: Welcome Aboard the U.S.G. Ishimura


The Greatest Video Game Music (Volume II)


  1. Assassin’s Creed – Revelations: Main Theme
  2. Elder Scrolls – Skyrim: Far Horizons
  3. Legend of Zelda – the Windwaker: Dragon Roost Island
  4. Final Fantasy VII: One-Winged Angel
  5. Mass Effect 3: a Future for the Krogan/An End Once and For All
  6. Halo: Never Forget/Peril
  7. Sonic the Hedgehog: a Symphonic Suite
  8. Chrono Trigger: Main Theme
  9. Luigi’s Mansion: Main Theme
  10. Kingdom Hearts Birth by Sleep: Fate of the Unknown
  11. Super Metroid: a Symphonic Poem
  12. Diablo III: Overture
  13. Batman Arkham City: Main Theme
  14. Deus Ex-Human Revolution: Icarus Main Theme
  15. Fez: Adventure
  16. Portal: Still Alive
  17. Little Big Planet: Orb of Dreamers (The Cosmic Imagisphere)

Why No Zelda RPG?


Why No Zelda RPG?

IGN featured an interesting article about Nintendo characters venturing out from their core genres, particularly Mario’s repeated forays into the RPG world – “Should Other Nintendo Franchises Experiment with RPGs?”  The writer touched a bit on the possibility of a Zelda RPG, but I wanted to expand on that fantastic idea.

Link has been adventuring over vast landscapes and exploring deep dungeons for decades now.  The setting and theme behind the Legend of Zelda games lends itself perfectly to an RPG.  Epic storylines, expansive worlds, evil villains, and hordes of monsters to battle – all the ingredients for a delicious RPG stew.

But I can’t really imagine a Zelda RPG being turn based.  The games are truly action-adventure titles at heart, so the battles should have a similar cadence, perhaps like Ni No Kuni or Star Ocean: Last Hope.  The game must include dungeon crawling and the ability to use all of Link’s tools to solve puzzles, but the items he collects should be usable in battle, as well.  Bombs can blast away obstacles “in the field”, but in combat they can be lobbed to deal area of effect fire elemental damage.  The boomerang can retrieve items from afar in the overworld, but maybe damage or steal from enemies in battle.


Link should be able to upgrade his equipment, a concept that has been present in some form in each title.  More powerful, different elemental type arrows for the bow, hookshot/clawshots with longer range, bigger and more powerful hammers, snazzier tunics, and more.  Each power-up should be reflected In battle as well as on the field.  Collecting materials to make these improvements would be cool, an idea used in many other franchises today.

If I had a choice, the first Zelda RPG would spin its own original story, but elements from all the previous games would be borrowed.  How about a reference to the evil wizard Aghanim, or an appearance of the magical Wind Waker?  Shiekh would definitely show up, along with Tingle, the Gorons, Talon and Malon, and of course the princess Zelda herself. 

Speaking of the titular Princess, should she be playable?  Should Link have a party or go it solo?  RPGs without a full ensemble of playable characters are still very good (take for example Skyrim or Kingdoms of Amalur).  If he were to recruit friends along the way, it should run the gamut of unique races that have been created in the Zelda universe, as well as many of the recurring characters that we’ve grown to love (or hate).

Recent titles have done away with a magic meter, but Link should be able to perform some cool techniques and spells in a fight that draw from some kind of limited pool of energy.  Perhaps certain items like a Fire or Ice Rod would give Link access to spells at the cost of “MP” (or whatever it would be called in Zelda world).  Musical instruments like the ocarina should make a return too, allowing you to perform unique moves both in and out of combat.

There would have to be lots of collectibles to find, like Pieces of Heart (permanent boosts to Link’s “HP”), Rupees, gold skulltulas (or a similar variant), and more.  Like any good Zelda title, certain secret areas and treasure can only be accessed after you pick up a certain item and back track.  Alternate outfits with different bonuses should be unlockable (and Link’s look should change with each adoption), and maybe he would even be able to transform (like in Twilight Princess or Majora’s Mask).

In reality, I doubt we’ll get a Zelda RPG any time soon, but it would be great if the guys at the Big N were at least mulling the idea over.  They’d have to get some good third party assistance, but I think the end result would be a game both Zelda and RPG fans would enjoy.

Tuesday, February 26, 2013

Skyrim Dawnguard DLC Available Today for PS3


Skyrim Dawnguard DLC Available Today for PS3

OK, PS3 Skyrim fans!  Don’t miss this!  The last DLC, Dawnguard, is available today for download from the PlayStation Network.  Remember – as promised – the DLC will be half price for one week from today, so don’t miss your chance.


I’ve already started exploring the island of Solstheim and built up my Hearthfire home, so I can’t wait to get my eager hands on this last piece of Skyrim I’ve been missing.  I’m even tempted to create a new character…  I’ll have to seriously consider it.